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Memento Mori

Memento Mori

As of patch 1.0.1 (Hotfix#1 1.0.3748) on Apr 18, 2025.
Memento Mori
Cost
16 » 32 gold
Value
8 » 16 gold
The first time you would die each fight, Heal for 1 and take no Damage for 1 » 2 second(s).
History
Info
History

InfoInfo

Memento Mori is a medium Mak item in The Bazaar. Its starting tier is Gold. As Mak, you can find this item at Jay Jay, Cobweb, Barkun, Tok's Clocks, Kina, Mittel, Knightshade, Quixel, Aila, Chronos, Hef and Freiya. A full list of available enchantments for Memento Mori can be found below. Deep Mechanics for Memento Mori are also available below.

Deep Mechanics
Canonical

Memento Mori (Not enchanted)

AttributeGoldDiamond
BuyPrice1632
SellPrice816
HealAmount11
Custom_000
Custom_112
Custom_200
Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 1.0s of the fight.
Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 2.0s of the fight.
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Revive and Heal your player for HealAmount [1]
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_0 of this card until the end of the fight
Ability
Medium
This Ability is not enabled for any tier.

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Heal your player for HealAmount [1]
Aura
This Aura is not enabled for any tier.

Effect
Add the Custom_1 of this card [1 » 2] to the Custom_2 of this card

Heavy Memento Mori

Tags
Tooltip
The first time you would die each fight, Slow all enemy items for 4 second(s).
AttributeGoldDiamond
SlowAmount4s4s
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Slow all cards (except skills) on your opponent's board that:
has a CooldownMax greater than 0 sec
for SlowAmount [4 sec]

Icy Memento Mori

Tags
Tooltip
The first time you would die each fight, Freeze all enemy items for 2 second(s).
AttributeGoldDiamond
FreezeAmount2s2s
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Freeze all cards (except skills) on your opponent's board for FreezeAmount [2 sec]

Turbo Memento Mori

Tags
Tooltip
The first time you would die each fight, Haste all your items for 4 second(s).
AttributeGoldDiamond
HasteAmount4s4s
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Haste all cards (except skills) on your board that:
has a CooldownMax greater than 0 sec
for HasteAmount [4 sec]

Shielded Memento Mori

Tags
Tooltip
The first time you would die each fight, Shield equal to this item's Heal.
AttributeGoldDiamond
ShieldApplyAmount00
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Shield your player for ShieldApplyAmount [0]
Aura

Effect
Add the HealAmount of this card [1] to the ShieldApplyAmount of this card

Restorative Memento Mori

Tags
Tooltip
This has double Heal.
Aura

Effect
Multiply the HealAmount of this card by 2

Toxic Memento Mori

Tags
Tooltip
The first time you would die each fight, Poison equal to 10 times this item's Heal.
AttributeGoldDiamond
PoisonApplyAmount00
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Poison your opponent for PoisonApplyAmount [0]
Aura

Effect
Add 10x of the HealAmount of this card [1] to the PoisonApplyAmount of this card

Fiery Memento Mori

Tags
Tooltip
The first time you would die each fight, burn equal to 2% of your max health.
AttributeGoldDiamond
BurnApplyAmount00
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Burn your opponent for BurnApplyAmount [0]
Aura

Effect
Add 10x of the HealAmount of this card [1] to the BurnApplyAmount of this card

Deadly Memento Mori

Tags
Tooltip
The first time you would die each fight, your items gain +25% Crit Chance for the fight.
AttributeGoldDiamond
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 25% to the CritChance of cards (except skills) on your board that:
has a CooldownMax greater than 0 sec
AND
has any of the following types:
OR
has any of the following tags:
until the end of the fight

Radiant Memento Mori

Tooltip
This cannot be Frozen, Slowed or Destroyed.
Ability

Trigger
When any of these cards:
this card
gains Freeze

Action
Subtract 1000 sec from the Freeze of this card (permanently)
Ability

Trigger
When any of these cards:
this card
gains Slow

Action
Subtract 1000 sec from the Slow of this card (permanently)

Obsidian Memento Mori

Tooltip
The first time you would die each fight, deal Damage equal to this item's Heal.
AttributeGoldDiamond
DamageAmount00
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Trigger
When any of these players dies:
your player

Action
Deal DamageAmount Damage [0] to your opponent
Aura

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Effect
Add the HealAmount of this card [1] to the DamageAmount of this card

VeresionsHistory
Canonical

1.0.0

Apr 2, 2025
Name
Portrait
Memento Mori
Tier
Silver
Gold
Cost
8 » 16 » 32
16 » 32
Value
4 » 8 » 16
8 » 16
Attribute
Custom_1
2 » 3 » 4
1 » 2
Tooltip
The first time you would die each fight, Heal for 1 and become Invulnerable for 2 » 3 » 4 second(s).
The first time you would die each fight, Heal for 1 and take no Damage for 1 » 2 second(s).

There are changes to this item's implementation.

Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 2.0s of the fight.
Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 1.0s of the fight.
Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 3.0s of the fight.
Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 2.0s of the fight.
Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 4.0s of the fight.
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Revive and Heal your player for HealAmount [1]
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Revive and Heal your player for HealAmount [1]
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_0 of this card until the end of the fight
Ability

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_0 of this card until the end of the fight

0.1.9

Mar 19, 2025
Tags
Passive, NonWeapon
Heal
Attribute
Custom_1
0
2 » 3 » 4
Passive
The first time you would die each fight, Heal for 1 and become Invulnerable for 2 » 3 » 4 second(s).
Shiny
This has +1 Multicast.
Obsidian
The first time you would die each fight, deal Damage equal to this item's Heal.
Heavy
Passive
Slow 2 items for 0 second(s).
The first time you would die each fight, Slow all enemy items for 4 second(s).
Attribute
Custom_5
0
Icy
Passive
Freeze 1 item for 0 second(s).
The first time you would die each fight, Freeze all enemy items for 2 second(s).
Attribute
Custom_5
0
Turbo
Passive
Haste 2 items for 0 second(s).
The first time you would die each fight, Haste all your items for 4 second(s).
Attribute
Custom_5
0
Shielded
Passive
Shield 0.
The first time you would die each fight, Shield equal to this item's Heal.
Attribute
Custom_5
0
Resto.
Passive
Heal 0.
This has double Heal.
Toxic
Passive
Poison 0.
The first time you would die each fight, Poison equal to 10 times this item's Heal.
Attribute
Custom_5
0
Fiery
Passive
Burn 0.
The first time you would die each fight, burn equal to 2% of your max health.
Attribute
Custom_5
0
Deadly
Tooltip
This has +50% Crit Chance.
The first time you would die each fight, your items gain +25% Crit Chance for the fight.
Attribute
Custom_5
0
Radiant

There are changes to this enchantment's implementation.

Ability

Trigger
When any of these cards:
this card
gains Slow

Action
Subtract 1000 sec from the Slow of this card (permanently)
Ability

Trigger
When any of these cards:
this card
gains Slow

Action
Subtract 1000 sec from the Slow of this card (permanently)
Ability

Trigger
When any of these cards:
this card
gains Freeze

Action
Subtract 1000 sec from the Freeze of this card (permanently)
Ability

Trigger
When any of these cards:
this card
gains Freeze

Action
Subtract 1000 sec from the Freeze of this card (permanently)

There are changes to this item's implementation.

Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 2.0s of the fight.
Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 3.0s of the fight.
Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 4.0s of the fight.
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Revive and Heal your player for HealAmount [1]
Ability

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_0 of this card until the end of the fight
Ability
Medium
This Ability is not enabled for any tier.

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Heal your player for HealAmount [1]
Aura
This Aura is not enabled for any tier.

Effect
Add the Custom_1 of this card [2 » 3 » 4] to the Custom_2 of this card