All
Skills
Reel 'Em In

Reel 'Em In

As of patch 3.0.0 (Hotfix#5 1.0.5286) on Jun 13, 2025.
The first time your enemy falls below half Health each fight, your items have their cooldowns reduced by 50% for the fight.
Cost
40 gold
History
Info
History

Info


Reel 'Em In is a Vanessa and Stelle skill in The Bazaar. Its starting tier is Diamond. As Vanessa or Stelle, you can find this skill at Adira and Nufu. Deep Mechanics for Reel 'Em In are available below.

Deep Mechanics
Canonical


Reel 'Em In

AttributeDiamond
BuyPrice40
Custom_00
Custom_150
Ability
Medium

Prereq.
While this skill has a Custom_0 exactly 0

Prereq.
While your opponent has a Health less than 0.5x of, rounding up, the HealthMax of your opponent

Trigger
When your opponent loses Health

Action
Add the Custom_1 of this skill [50] to the PercentCooldownReduction of items on your board that have a CooldownMax more than 0 sec until the end of the fight
Ability
Immediate

Prereq.
While your opponent has a Health less than 0.5x of, rounding up, the HealthMax of your opponent

Trigger
When your opponent loses Health

Action
Add 1 to the Custom_0 of this skill until the end of the fight

History
Canonical


3.0.0

Jun 4, 2025
Tooltip
The first time your enemy falls below half Health each fight, your items have their cooldowns reduced by 50% for the fight.
The first time your enemy falls below half Health each fight, your items have their cooldowns reduced by 50% for the fight.

There are changes to this item's implementation.

Deleted Ability
Medium

Prereq.
While this skill has a Custom_0 exactly 0

Prereq.
While your opponent has a Health less than 0.5x of the HealthMax of your opponent

Trigger
When your opponent loses Health

Action
Multiply the CooldownMax of items on your board that have a CooldownMax more than 0 sec by 0.01x of the Custom_1 of this skill [50] until the end of the fight
Added Ability
Medium

Prereq.
While this skill has a Custom_0 exactly 0

Prereq.
While your opponent has a Health less than 0.5x of, rounding up, the HealthMax of your opponent

Trigger
When your opponent loses Health

Action
Add the Custom_1 of this skill [50] to the PercentCooldownReduction of items on your board that have a CooldownMax more than 0 sec until the end of the fight