When your items run out of Ammo, deal 100 » 200Damage.
The Ammo item to the left of this has +100%Crit Chance and +1 Max Ammo.
12 enchantments
Golden
This has double value.
Heavy
When your items run out of Ammo, Slow an item for 1 second(s).
Icy
When your items run out of Ammo, Freeze an item for 0.5 second(s).
Turbo
When your items run out of Ammo, Haste an item for 1 second(s).
Shielded
When your items run out of Ammo, Shield equal to this item's Damage.
Restorative
When your items run out of Ammo, Heal equal to this item's Damage.
Toxic
When your items run out of Ammo, Poison equal to 5% of this item's Damage.
Fiery
When your items run out of Ammo, Burn equal to 5% of this item's Damage.
Shiny
This has double Damage.
Deadly
The item to the left of this has double CritDamage.
BazaarDB automated finding: The tooltip says the item to the left has double Crit damage, but the ability actually adds +50% Crit Chance instead of increasing Crit damage multiplier. Confirm with Deep Mechanics.
Radiant
The item to the left of this is affected by Freeze and Slow for half as long.