At the start of each fight, Haste your Small items for 1 » 2 second(s).
12 enchantments
Golden
This has double value.
Heavy
At the start of each fight, Slow2 enemy items for 2 second(s).
Icy
At the start of each fight, Freeze an item for 2 second(s).
Turbo
This Hastes for twice as long.
Shielded
At the start of each fight, Shield equal to 10% of your Max Health.
Restorative
The first time you fall below half Health each fight, Heal equal to 10% of your Max Health.
Toxic
At the start of each fight, Poison10.
Fiery
At the start of each fight, Burn10.
Deadly
Your Small items have +30%Crit Chance.
Shiny
This Hastes twice.
Radiant
At the start of each fight, your other Small items become immune to Freeze, Slow and Destroy for 6 seconds.
BazaarDB automated finding: The tooltip says 'other Small items' become immune, but the Freeze immunity ability includes this item itself while the Slow and Destroy immunities exclude it. Confirm with Deep Mechanics.
Obsidian +Weapon
At the start of each fight, deal Damage equal to 10% of your Max Health.