Your Weapons have + Damage equal to 50% » 100% of the Poison on an enemy.
BazaarDB automated finding: The tooltip states weapons gain damage equal to 50% of enemy poison at Gold tier, but the actual aura applies 75% of the enemy's poison as bonus damage. Confirm with Deep Mechanics.
12 enchantments
Golden
This has double value.
Heavy
When you use a Weapon, Slow an item for 1 second(s).
Icy
When you use a Weapon, Freeze an item for 0.5 second(s).
Turbo
When you use a Weapon, Haste an item for 1 second(s).
Shielded
When you use a Weapon, Shield equal to 5 times this item's Poison.
Restorative
When you use a Weapon, Heal equal to 5 times this item's Poison.
Toxic
This has double Poison.
Fiery
When you use a Weapon, Burn equal to this item's Poison.
Shiny
This has double Poison and double Damage bonus
BazaarDB automated finding: The tooltip states double Damage bonus, but the actual effect doubles Custom_0 which is not referenced anywhere else. The Damage bonus is not doubled. Confirm with Deep Mechanics.
Deadly
Your Weapons have + Crit Chance % equal to Poison on an enemy.
Radiant
Your Weapons are affected by Freeze and Slow for half as long.
Obsidian +Weapon
When you use a Weapon, deal Damage equal to 5 times this item's Poison.