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Caltrops Trap

Caltrops Trap

As of patch 9.0 (Dec 5) on Dec 5, 2025.
Caltrops Trap
Caltrops Trap
Level
10
Combat
2 XP

Info


Caltrops Trap is a neutral monster in The Bazaar. Its tier is Silver. See the full list of items and skills on Caltrops Trap's board below.

Monster Info
Inferred


Avail.
Obsidian Door
Health
2325

Board
Inferred


2325
No skills

Skills

This board does not have any skills.

Items

When an enemy uses an item, deal 1 Damage.
Obsidian
This has double Damage.
11 enchantments
Golden
This has double value.
Heavy
When an enemy uses an item, Slow an item for 1 second(s).
Icy
When an enemy uses an item, Freeze an item for 0.5 second(s).
Turbo
When an enemy uses an item, Haste an item for 1 second(s).
Shielded
When an enemy uses an item, Shield equal to this item's Damage.
Restorative
When an enemy uses an item, Heal equal to this item's Damage.
Toxic
When an enemy uses an item, Poison equal to 5% of this item's Damage.
Fiery
When an enemy uses an item, Burn equal to 5% of this item's Damage.
Shiny
This has double Damage.
Deadly
When an enemy uses an item, your items gain 5% Crit Chance for the fight.
Radiant
Adjacent items are affected by Freeze and Slow for half as long.
When an enemy uses an item, deal 1 Damage.
Obsidian
This has double Damage.
11 enchantments
Golden
This has double value.
Heavy
When an enemy uses an item, Slow an item for 1 second(s).
Icy
When an enemy uses an item, Freeze an item for 0.5 second(s).
Turbo
When an enemy uses an item, Haste an item for 1 second(s).
Shielded
When an enemy uses an item, Shield equal to this item's Damage.
Restorative
When an enemy uses an item, Heal equal to this item's Damage.
Toxic
When an enemy uses an item, Poison equal to 5% of this item's Damage.
Fiery
When an enemy uses an item, Burn equal to 5% of this item's Damage.
Shiny
This has double Damage.
Deadly
When an enemy uses an item, your items gain 5% Crit Chance for the fight.
Radiant
Adjacent items are affected by Freeze and Slow for half as long.
When you win a fight, this permanently gains 3 » 6 » 9 value.
Your Weapons have + Damage equal to this item's value.
Obsidian
This has double Damage bonus.
11 enchantments
Golden
This has double Value gain.
Heavy
The first time you fall below half Health each fight, Slow 4 items for 4 second(s).
Icy
The first time you fall below half Health each fight, Freeze 2 items for 4 second(s).
Turbo
The first time you fall below half Health each fight, Haste 4 items for 4 second(s).
Shielded
Your Shield items have + Shield equal to this item's value.
Restorative
Your Heal items have + Heal equal to this item's value.
Toxic
Your Poison items have + Poison equal to 10% of this item's value.
Fiery
Your Burn items have + Burn equal to 10% of this item's value.
Shiny
This has double Value gain.
Deadly
Your Weapons have + Crit Chance % equal to this item's value.
Radiant
Adjacent items are affected by Freeze and Slow for half as long.
When an enemy uses an item, deal 1 Damage.
Obsidian
This has double Damage.
11 enchantments
Golden
This has double value.
Heavy
When an enemy uses an item, Slow an item for 1 second(s).
Icy
When an enemy uses an item, Freeze an item for 0.5 second(s).
Turbo
When an enemy uses an item, Haste an item for 1 second(s).
Shielded
When an enemy uses an item, Shield equal to this item's Damage.
Restorative
When an enemy uses an item, Heal equal to this item's Damage.
Toxic
When an enemy uses an item, Poison equal to 5% of this item's Damage.
Fiery
When an enemy uses an item, Burn equal to 5% of this item's Damage.
Shiny
This has double Damage.
Deadly
When an enemy uses an item, your items gain 5% Crit Chance for the fight.
Radiant
Adjacent items are affected by Freeze and Slow for half as long.
When an enemy uses an item, deal 1 Damage.
Obsidian
This has double Damage.
11 enchantments
Golden
This has double value.
Heavy
When an enemy uses an item, Slow an item for 1 second(s).
Icy
When an enemy uses an item, Freeze an item for 0.5 second(s).
Turbo
When an enemy uses an item, Haste an item for 1 second(s).
Shielded
When an enemy uses an item, Shield equal to this item's Damage.
Restorative
When an enemy uses an item, Heal equal to this item's Damage.
Toxic
When an enemy uses an item, Poison equal to 5% of this item's Damage.
Fiery
When an enemy uses an item, Burn equal to 5% of this item's Damage.
Shiny
This has double Damage.
Deadly
When an enemy uses an item, your items gain 5% Crit Chance for the fight.
Radiant
Adjacent items are affected by Freeze and Slow for half as long.