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Adjacent items have +3% » +6% » +9% » +12% Crit Chance.
When you sell this, your items gain +1% » +2% » +3% » +4% Crit Chance.
1 enchantment
Shiny

This has double Crit Chance bonus.

When you sell this, recover 5 Prestige.
9 enchantments
Heavy

When you sell this, your leftmost Slow item gains +0.2 Slow duration.

Icy

When you sell this, your leftmost Freeze item gains +0.1 Freeze duration.

Turbo

When you sell this, your leftmost Haste item gains +0.2 Haste duration.

Shielded

When you sell this, your leftmost Shield item gains +10 Shield.

Restorative

When you sell this, your leftmost Heal item gains +10 Heal.

Toxic

When you sell this, your leftmost Poison item gains +1 Poison.

Fiery

When you sell this, your leftmost Burn item gains +1 Burn.

Deadly

When you sell this, your leftmost item gains 2% Crit Chance.

Obsidian

When you sell this, your leftmost Weapon gains +10 Damage.

When you sell this, your items gain +1% » +2% » +3% » +4% Crit Chance.
9 enchantments
Heavy

When you sell this, your leftmost Slow item gains +0.2 Slow duration.

Icy

When you sell this, your leftmost Freeze item gains +0.1 Freeze duration.

Turbo

When you sell this, your leftmost Haste item gains +0.2 Haste duration.

Shielded

When you sell this, your leftmost Shield item gains +10 Shield.

Restorative

When you sell this, your leftmost Heal item gains +10 Heal.

Toxic

When you sell this, your leftmost Poison item gains +1 Poison.

Fiery

When you sell this, your leftmost Burn item gains +1 Burn.

Deadly

This has double Crit Chance bonus.

Obsidian

When you sell this, your leftmost Weapon item gains +10 Damage.

5.0
Sec
Deal 20 » 30 » 40 » 50 Damage
When you win a fight against a Monster with this, get a Loot item.
10 enchantments
Golden

...and Enchant the item with Golden if able.

Heavy

...and Enchant the item with Heavy if able.

Icy

...and Enchant the item with Icy if able.

Turbo

...and Enchant the item with Turbo if able.

Shielded

...and Enchant the item with Shielded if able.

Restorative

...and Enchant the item with Restorative if able.

Toxic

...and Enchant the item with Toxic if able.

Fiery

...and Enchant the item with Fiery if able.

Deadly

...and Enchant the item with Deadly if able.

Obsidian

...and Enchant the item with Obsidian if able.

When you visit a Merchant, this gains 1 » 2 » 3 value.
For every 5 Merchants you visit, upgrade this.
2 enchantments
Golden

This has double value.

Shiny

This has +2 value gain.

4.0
Sec
Adjacent Shield items permanently gain +1 » +2 » +3 » +4 Shield
This permanently loses 1 Max Ammo and Destroy this if it has 0 Max Ammo
Ammo:
10
At the start of each day, get 2 Spare Change.
2 enchantments
Golden

You have +3 Income.

Shiny

At the start of each hour, get an additional 2 Spare Change.

When you sell this, transform your leftmost item.
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