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When your items start Flying, Charge a Weapon 1 second.
When you use a Weapon, it gains +3% » +6% » +9% » +12% Crit Chance for the fight.
When you buy a Weapon, gain 20 » 30 » 40 » 50 Max Health.
Your items have +2% » +4% » +6% » +8% Crit Chance for each Weapon you have.
Your Weapons have +1 Damage. When you sell a Small item, this gains +1 » +2 Damage bonus.
When you use a Friend, your Weapons gain 3 » 6 » 9 Damage for the fight.
While your enemy has more Health than you, your Weapons' Cooldowns are reduced by 5% » 10% » 15%.
Your Weapons have Lifesteal.
Double the Damage of your Large Weapons.
Your Lifesteal Weapons have +20 » +30 » +40 » +50 Damage.
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