All
Items
Skills
Merchants
Trainers
Monsters
Events
The first 5 » 10 times you Slow each fight, Charge a Heal or Regen item 1 second(s).
When you Heal or gain Regen, an item gains 3% » 6% » 9% Crit Chance for the fight.
Your Heal items have +5% » +10% » +15% » +20% Crit Chance.
When you use a Weapon, your Heal items gain +5 » +10 » +15 Heal for the fight.
When you Heal or gain Regen, Charge a Poison item 1 second(s).
The first 4 » 8 » 12 times you use a Heal or Regen item each fight, gain 50 Max Health for the fight.
BazaarDB automated finding: The counter that limits how many times you can gain Max Health triggers when Friend items are used, not when Heal or Regen items are used as the tooltip states.
Confirm with Deep Mechanics.
When you Heal or gain Regen, your Shield items gain 3 » 6 » 9 Shield for the fight.
Your leftmost Heal item has +20 » +35 » +50 » +65 Heal.
Your rightmost Heal item has +20 » +35 » +50 » +65 Heal.
Your Heal items have +10 » +20 » +30 » +40 Heal.
Load more