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When you use a Weapon, it gains +3% » +6% » +9% » +12% Crit Chance for the fight.
Your items have +2% » +4% » +6% » +8% Crit Chance for each Weapon you have.
If you have 5 or fewer items, your items have +10% » +20% » +30% » +40% Crit Chance.
Your large items have +25% » +50% Crit Chance
When you use an item, your items gain 3% » 6% Crit Chance for the fight.
Your items have 100% less Crit Chance.
When you Heal or gain Regen, an item gains 3% » 6% » 9% Crit Chance for the fight.
Your Properties and Toys have +10% » +15% » +20% Crit Chance.
Your Weapons have +5% » +10% » +15% » +20% Crit Chance.
While you have less Health than your opponent, your items gain 10% » 15% » 20% Crit Chance.
If you have exactly 2 Weapons, your items have +50% Crit Chance.
When you Poison, your items gain +1% » +2% » +3% Crit Chance for the fight.
Your items have +50% » +75% Crit Chance.
When you use an item, all your items lose 10% Crit Chance for the fight.
The first time you use a Large item each fight, Adjacent items gain 15% » 20% » 25% Crit Chance for the fight.
The first time you fall below half Health each fight, double all your items' Crit Chance for the fight.
Your Weapons deal double Crit Damage.
Your items have +2% » +4% » +6% Crit Chance per Weapon you have.
Your items have +2% Crit Chance. When you start a fight, increase this bonus by +2% » +4% » +6%.
Your leftmost item has +8% » +16% » +24% » +32% Crit Chance.
When you use an item with Ammo, it gains +5% » +10% Crit Chance for the fight.
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