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When one of your items runs out of Ammo, gain 10 » 20 » 30 Regen for the fight.
When you use a Weapon, it gains +3% » +6% » +9% » +12% Crit Chance for the fight.
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While you have more than half Health, your Weapons have +30 » +60 » +90 Damage.
At the start of each fight, deal Damage equal to 10% » 20% » 30% of your enemy's Max Health.
Your leftmost Ammo item has +1 » +2 » +3 » +4 Max Ammo.
When you use a non-Weapon item, Burn 1 » 2 » 3 and Poison 1 » 2 » 3.
When you win a fight against a Hero, gain 2 » 3 » 4 » 5 gold.
When you buy a Weapon, permanently gain 20 » 30 » 40 » 50 Max Health.
Your items have +2% » +4% » +6% » +8% Crit Chance for each Weapon you have.
If you have 5 or fewer items, your items have +10% » +20% » +30% » +40% Crit Chance.
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