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When you use a Weapon, it gains +3% » +6% » +9% » +12% Crit Chance for the fight.
Banannibal
Level 1Day 1
2 Gold3 XP
100
When you Burn, your Weapons gain +5 » +10 » +15 » +20 Damage for the fight.
When you Haste, a Weapon gains +5 » +10 » +15 » +20 Damage for the fight.
9.0
Sec
Haste your Tools for 1 » 2 » 3 » 4 second(s)
Your Weapons gain +10 » +20 » +40 » +80 Damage for the fight
12 enchantments
Golden

This has double value.

Heavy

Slow 3 items for 3 second(s)

Icy

Freeze 3 items for 1 second(s)

Turbo

This Hastes for twice as long.

Shielded

Shield 600

Restorative

Heal 600

Toxic

Poison 60

Fiery

Burn 60

Shiny

This has +1 Multicast.

Deadly

Your Weapons and Tools gain 25% Crit Chance for the fight

Radiant

This item is immune to Freeze, Slow and Destroy.

Obsidian +Weapon

Deal 600 Damage

4.0
Sec
Adjacent Weapons permanently gain +1 » +2 » +3 » +4 Damage
This permanently loses 1 Max Ammo and Destroy this if it has 0 Max Ammo
Ammo:
10
Adjacent Weapons have +5 » +10 » +20 » +40 Damage.
When you sell this, your Weapons gain 2 » 4 » 6 » 8 Damage.
9 enchantments
Heavy

When you sell this, your leftmost Slow item gains +1 Slow duration.

Icy

When you sell this, your leftmost Freeze item gains +0.2 Freeze duration.

Turbo

When you sell this, your leftmost Haste item gains +1 Haste duration.

Shielded

When you sell this, your leftmost Shield item gains +20 Shield.

Restorative

When you sell this, your leftmost Heal item gains +20 Heal.

Toxic

When you sell this, your leftmost Poison item gains +2 Poison.

Fiery

When you sell this, your leftmost Burn item gains +2 Burn.

Deadly

When you sell this, your leftmost item gains 10% Crit Chance.

Obsidian

When you sell this, your leftmost Weapon item gains +20 Damage.

Your Vehicles have +20 » +30 » +40 » +50 Damage and Shield.
Fanged Inglet
Level 1Day 1
2 Gold3 XP
100
3 tags
5.0
Sec
Adjacent Weapons gain 10 » 15 » 20 » 25 Damage for the fight
Adjacent Heal items gain 10 » 15 » 20 » 25 Heal for the fight
Adjacent Shield items gain 10 » 15 » 20 » 25 Shield for the fight
12 enchantments
Golden

This has double value.

Heavy

Slow 2 items for 1 second(s)

Icy

Freeze an item for 1 second(s)

Turbo

Haste 2 items for 1 second(s)

Shielded

This has double Shield bonus.

Restorative

This has double Heal bonus.

Toxic

Adjacent Poison items gain 2 Poison for the fight

Fiery

Adjacent Burn items gain 2 Burn for the fight

Shiny

This has +1 Multicast.

Deadly

Adjacent items gain 10% Crit Chance for the fight.

Radiant

This item is immune to Freeze, Slow and Destroy.

Obsidian

This has double Damage bonus.

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