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When you use a Weapon, your Shield items gain +20 » +30 Shield for the fight.
When you use a Shield item, your Weapons gain +20 » +30 Damage for the fight.
12 enchantments
Golden
This has double value.
Heavy
When you use a Weapon or a Shield item, Slow an item for 1 second(s).
Icy
When you use a Weapon or a Shield item, Freeze an item for 0.5 second(s).
Turbo
When you use a Weapon or a Shield item, Haste an item for 1 second(s).
Shielded
When you use a Weapon or a Shield item, Shield 30.
Restorative
When you use a Weapon or a Shield item, Heal 30.
Toxic
When you use a Weapon or a Shield item, Poison 3.
Fiery
When you use a Weapon or a Shield item, Burn 3.
Shiny
This has double Damage and Shield bonus.
Deadly
Your Weapons and Shield items have +50% Crit Chance.
Radiant
Your Weapon and Shield items are affected by Freeze and Slow for half as long.
BazaarDB automated finding: The aura only affects items that are both Weapons AND Shield items simultaneously, but the tooltip says it should affect Weapons and Shield items (implying either type).
Confirm with Deep Mechanics.
Obsidian +Weapon
When you use a Weapon or a Shield item, deal 30 Damage.
5.0
»
4.0
Sec
Transform into 3 copies of the Small, non-Legendary item to the left of this for the fight
12 enchantments
Golden
...and Enchant the transformations with Golden if able.
Heavy
...and Enchant the transformations with Heavy if able.
Icy
...and Enchant the transformations with Icy if able.
Turbo
...and Enchant the transformations with Turbo if able.
Shielded
...and Enchant the transformations with Shielded if able.
Restorative
...and Enchant the transformations with Restorative if able.
Toxic
...and Enchant the transformations with Toxic if able.
Fiery
...and Enchant the transformations with Fiery if able.
Shiny
...and Enchant the transformations with Shiny if able.
Deadly
...and Enchant the transformations with Deadly if able.
Radiant
...and Enchant the transformations with Radiant if able.
Obsidian
...and Enchant the transformations with Obsidian if able.
You find a strange mushroom in the Greenheart.
Your items have +5% » +10% Crit Chance for each Flying item you have.
Your Weapons have +10 » +20 Damage for each Flying item you have.
When your items run out of Ammo, gain 10 » 20 » 30 Regen for the fight.
Teaches Diamond-tier Skills
1 8 gold
6.0
Sec
Poison both Players 5 » 10 » 15
When you Poison yourself, gain 8 » 16 » 24 Regen for the fight and Haste an item for 1 second(s).
12 enchantments
Golden
This has double value.
Heavy
When you Poison yourself, Slow an item for 1 second(s).
Icy
When you Poison yourself, Freeze an item for 0.5 second(s).
Turbo
This Hastes for twice as long.
Shielded
When you Poison yourself, Shield equal to 5 times this item's Regen.
Restorative
When you Poison yourself, Heal equal to 5 times this item's Regen
Toxic
This has double Poison.
Fiery
When you Poison yourself, Burn equal to this item's Regen.
Shiny
This has +1 Multicast.
Deadly
This has +50% Crit Chance.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian +Weapon
When you Poison yourself, deal Damage equal to 5 times this item's Regen.
When you Level Up, Upgrade a lower tier item.
Be all that you can be with Sergeant Suds (Give Types to your items)
1 8 gold
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